Deep Rock Galactic Dice
Non-Fuzzy Dice You Can Slappy Slap
Deep Rock Galactic is a co-op mining/shooting game where you and up to 3 other friendly(?) dwarves get deposited in the bowels of an alien planet by a giant drill.
Said giant drill comes with a pair of extremely slappable hanging dice:
So, naturally, I had to take a stab at making them a reality using that darkest of dark arts, crocheting.
The Squares
A cube has 6 sides; a pair of hanging dice is composed of 2 cubes; therefore we need 12 squares.
Note: everything here is made with medium weight yarn, it makes for a pretty sizable pair of dice that fills the hand with squishy happiness.
Start with a slip knot, making sure to leave a long tail (both at the start and end of each square - we will use the tail to join each square with another to form the cube later).
- 13 ch
- 1 ch, turn, 13 sc
- 1 ch, turn, 13 sc
- 2 ch, turn, 13 dc
- 1 ch, turn, 13 sc
- 1 ch, turn, 13 sc
- 1 ch, turn, 13 sc
- 2 ch, turn, 13 dc
- 1 ch, turn, 13 sc
- 1 ch, turn, 13 sc
- 1 ch, turn, 13 sc
- 2 ch, turn 13 dc
- 1 ch, turn, 13 sc
- 1 ch, turn, 13 sc
It’s a fairly simple pattern, with a fair amount of repetition.
As explained in this video, you get a matching number of rows to join with other squares, which is nice:
Though, having tried this, I reckon doing a simple single crochet all around would work fine too, if you’re good at distributing the yarn when doing the joining. Perhaps one good thing about doing it with the double crochets is that it’s easy to see where to place the dots.
The Dots
Just search up any crocheted flat circle tutorial and follow that until you get the size dots you want. I just started with a magic circle, and crocheted about 6 rounds.
The only special recommendation I might make, is to try attaching 6 of them to a square side to figure out the placement for the other number sides. (If you’re happy with the 6 side, you can simply remove dots as needed to make the other sides.)
You will need (2 + 3 + 4 + 5 + 6) * 2 = 40 dots, since the 1 side is not made with a dot, but rather the Ghost Ship Games logo.
The Logo
Once you’ve attached all the dots to the squares, it’s time to learn how to embroider (oh boy). As you can tell from the final product I’ve still got a long ways to go in my studies - plus the choice of pattern for the squares here didn’t do me any favours - but with some patience and elbow grease you could probably do a better job (I was in somewhat of a rush).
A simple chain embroidery pattern should get you an outline of the logo:
And then satin stitch to fill it in:
At this point, you can assemble the cubes, leaving one edge open for stuffing and attaching the cord. I used cluster fiber fill, though you can probably get away with something cheaper.
The Cord
For connecting the two dice, I crocheted an I-cord:
Note: The I-cord is slightly stretchy, so merely eyeballing the length might result in a longer cord than expected. I attached one end to a filled cube and let it hang from the desired halfway point to determine how much longer the cord needed to be.
I should also mention that the cord should be attached through a sturdy flat surface like a cardboard piece, so the cube surface doesn’t pinch at the attachment point when hung.
(In case it’s not obvious, the I-cord should be attached in the middle of the 4 side).
Final Touches
Tuck away any loose yarn ends, seal up that last edge for both the cubes, and test the strength of the cord attachment a little - if it all looks good, you’re done!
Now get slapping.